
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Compress Cooldownbought 37×56.8%
Extra Chargebought 36×52.8%
Torment Pulsebought 35×60.0%
Superior Cooldownbought 35×60.0%
Spirit Lifestealbought 29×58.6%
Mystic Burstbought 26×53.8%
Mystic Regenerationbought 24×70.8%
Rapid Rechargebought 23×65.2%
Transcendent Cooldownbought 22×72.7%
Extra Spiritbought 21×71.4%
Mystic Vulnerabilitybought 21×66.7%
Tankbusterbought 21×61.9%
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