
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Sprint Bootsbought 79×40.5%
Compress Cooldownbought 77×46.8%
Superior Cooldownbought 77×46.8%
Improved Spiritbought 74×43.2%
Extra Spiritbought 74×40.5%
Mystic Expansionbought 73×43.8%
Greater Expansionbought 71×46.5%
Trophy Collectorbought 70×40.0%
Guardian Wardbought 69×40.6%
Healing Ritebought 68×44.1%
Boundless Spiritbought 60×50.0%
Transcendent Cooldownbought 59×42.4%
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