
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Monster Roundsbought 90×58.9%
Melee Lifestealbought 75×64.0%
Close Quartersbought 74×56.8%
Spirit Snatchbought 73×58.9%
Bullet Resist Shredderbought 69×53.6%
Spirit Strikebought 67×55.2%
Battle Vestbought 58×56.9%
Point Blankbought 55×61.8%
Enduring Speedbought 53×62.3%
Greater Expansionbought 50×56.0%
Stalkerbought 49×65.3%
Sprint Bootsbought 47×61.7%
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