
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Improved Spiritbought 63×58.7%
Extra Spiritbought 60×58.3%
Mystic Vulnerabilitybought 59×61.0%
Spirit Lifestealbought 55×58.2%
Escalating Exposurebought 53×62.3%
Extra Chargebought 44×61.4%
Mystic Expansionbought 41×61.0%
Greater Expansionbought 39×61.5%
Superior Durationbought 39×69.2%
Sprint Bootsbought 39×64.1%
Compress Cooldownbought 38×65.8%
Rapid Rechargebought 38×63.2%
1
1
3
2
1
4
1
4
4
4
2
2
3
3