
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Extra Staminabought 165×56.4%
Slowing Hexbought 157×54.1%
Headshot Boosterbought 131×56.5%
Stamina Masterybought 124×56.5%
Mystic Shotbought 110×50.9%
Sharpshooterbought 98×50.0%
Monster Roundsbought 97×60.8%
High-Velocity Roundsbought 96×50.0%
Tankbusterbought 95×52.6%
Superior Cooldownbought 91×54.9%
Restorative Shotbought 88×52.3%
Compress Cooldownbought 86×57.0%
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