
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Extra Chargebought 212×53.3%
Extra Staminabought 211×53.1%
Stamina Masterybought 180×56.7%
Rapid Rechargebought 179×54.7%
Extra Spiritbought 173×55.5%
Compress Cooldownbought 160×56.9%
Mystic Shotbought 145×55.2%
Enchanter's Emblembought 139×56.1%
Improved Spiritbought 126×60.3%
Hollow Pointbought 122×58.2%
Kinetic Dashbought 112×52.7%
Mystic Burstbought 106×51.9%
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