
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Extra Chargebought 63×49.2%
Sharpshooterbought 62×50.0%
High-Velocity Roundsbought 62×48.4%
Long Rangebought 62×50.0%
Burst Firebought 60×50.0%
Titanic Magazinebought 59×50.8%
Quicksilver Reloadbought 54×48.1%
Counterspellbought 47×46.8%
Rapid Roundsbought 46×52.2%
Enduring Speedbought 43×53.5%
Extra Spiritbought 41×61.0%
Rapid Rechargebought 38×42.1%
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