
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Extra Chargebought 156×57.7%
Mystic Burstbought 155×57.4%
Stamina Masterybought 152×56.6%
Headshot Boosterbought 149×56.4%
Headhunterbought 147×55.8%
Quicksilver Reloadbought 143×56.6%
Tankbusterbought 142×57.7%
Superior Cooldownbought 142×59.2%
Extra Staminabought 141×58.9%
Trophy Collectorbought 132×57.6%
Sprint Bootsbought 128×60.9%
Improved Spiritbought 127×60.6%
3
3
1
2
3
1
4
2
1
4
4
4
3
2