
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Quicksilver Reloadbought 249×57.8%
Extra Spiritbought 207×58.0%
Extra Staminabought 197×57.9%
Hollow Pointbought 184×57.1%
Toxic Bulletsbought 182×55.5%
Swift Strikerbought 178×57.9%
Long Rangebought 174×56.3%
Burst Firebought 171×62.0%
Ricochetbought 166×51.8%
Fortitudebought 165×58.8%
Rapid Roundsbought 155×52.9%
Battle Vestbought 147×56.5%
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