
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Improved Spiritbought 71×54.9%
Extra Spiritbought 70×54.3%
Mystic Vulnerabilitybought 64×51.6%
Escalating Exposurebought 61×55.7%
Spirit Lifestealbought 53×54.7%
Surge of Powerbought 52×53.8%
Fleetfootbought 49×51.0%
Enchanter's Emblembought 47×53.2%
Monster Roundsbought 46×52.2%
Spirit Shredderbought 44×52.3%
Boundless Spiritbought 42×59.5%
Infuserbought 36×47.2%
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