
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Restorative Shotbought 120×45.0%
Healbanebought 103×43.7%
Extra Chargebought 95×43.2%
Rapid Rechargebought 82×40.2%
Mystic Regenerationbought 75×48.0%
Radiant Regenerationbought 72×48.6%
Cold Frontbought 69×44.9%
Extra Spiritbought 67×38.8%
Mystic Vulnerabilitybought 64×40.6%
Torment Pulsebought 62×37.1%
Close Quartersbought 61×54.1%
Improved Spiritbought 56×32.1%
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