
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Monster Roundsbought 37×70.3%
Extra Chargebought 37×67.6%
Extra Staminabought 36×69.4%
Heroic Aurabought 31×61.3%
Enduring Speedbought 29×58.6%
Extended Magazinebought 26×69.2%
Sprint Bootsbought 26×65.4%
Rapid Rechargebought 25×64.0%
Fleetfootbought 24×70.8%
Tesla Bulletsbought 23×69.6%
Extra Regenbought 23×60.9%
Compress Cooldownbought 22×68.2%
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