
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Spirit Lifestealbought 176×58.5%
Mystic Vulnerabilitybought 173×59.0%
Monster Roundsbought 169×59.2%
Healbanebought 151×59.6%
Extra Spiritbought 147×56.5%
Escalating Exposurebought 145×56.6%
Extra Regenbought 116×56.0%
Enduring Speedbought 112×54.5%
Improved Spiritbought 108×59.3%
Sprint Bootsbought 107×54.2%
Cultist Sacrificebought 96×60.4%
Fleetfootbought 95×56.8%
2
1
2
1
3
4
1
1
2
2
3
3
3
4
4