
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Mystic Burstbought 83×61.4%
Improved Spiritbought 81×60.5%
Extra Spiritbought 80×61.3%
Mystic Expansionbought 77×66.2%
Cold Frontbought 75×62.7%
Torment Pulsebought 70×62.9%
Healbanebought 70×61.4%
Boundless Spiritbought 67×56.7%
Superior Cooldownbought 63×65.1%
Mystic Reverbbought 63×69.8%
Stamina Masterybought 60×66.7%
Compress Cooldownbought 60×66.7%
1
1
3
3
2
4
3
3
2
4
4
4
1
1
2