
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
High-Velocity Roundsbought 202×57.4%
Extra Staminabought 185×59.5%
Extra Chargebought 174×57.5%
Spirit Strikebought 165×58.2%
Melee Lifestealbought 163×59.5%
Melee Chargebought 153×61.4%
Mystic Expansionbought 130×55.4%
Mystic Burstbought 130×63.8%
Arcane Surgebought 120×61.7%
Duration Extenderbought 120×60.0%
Superior Cooldownbought 119×63.9%
Compress Cooldownbought 115×64.3%
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