
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Spirit Lifestealbought 130×63.8%
Fleetfootbought 126×64.3%
Improved Spiritbought 118×66.1%
Extra Spiritbought 110×63.6%
Healbanebought 105×66.7%
Mystic Vulnerabilitybought 101×65.3%
Enchanter's Emblembought 98×63.3%
Compress Cooldownbought 96×59.4%
Suppressorbought 96×66.7%
Superior Cooldownbought 89×60.7%
Sprint Bootsbought 81×63.0%
Monster Roundsbought 79×67.1%
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