
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Spirit Lifestealbought 70×61.4%
Suppressorbought 65×63.1%
Improved Spiritbought 64×65.6%
Monster Roundsbought 60×58.3%
Extra Spiritbought 58×62.1%
Superior Durationbought 51×58.8%
Surge of Powerbought 50×64.0%
Healbanebought 48×62.5%
Fleetfootbought 48×64.6%
Mystic Vulnerabilitybought 46×63.0%
Duration Extenderbought 44×61.4%
Escalating Exposurebought 42×61.9%
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