
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Spirit Strikebought 196×59.7%
Cold Frontbought 194×59.8%
Torment Pulsebought 189×60.3%
Melee Lifestealbought 181×61.9%
Spirit Snatchbought 166×59.0%
Extra Healthbought 157×63.1%
Superior Cooldownbought 155×61.9%
Fortitudebought 153×61.4%
Enchanter's Emblembought 127×63.8%
Compress Cooldownbought 119×59.7%
Stalkerbought 111×58.6%
Arctic Blastbought 107×66.4%
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