
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Stalkerbought 136×55.9%
Spirit Snatchbought 122×55.7%
Trophy Collectorbought 121×58.7%
Sprint Bootsbought 115×61.7%
Melee Lifestealbought 111×55.9%
Spirit Strikebought 110×57.3%
Mystic Burstbought 91×57.1%
Kinetic Dashbought 84×48.8%
Slowing Bulletsbought 77×46.8%
Superior Durationbought 67×64.2%
Tankbusterbought 63×63.5%
Fortitudebought 63×58.7%
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