
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Extra Staminabought 94×48.9%
Hollow Pointbought 92×50.0%
Mystic Shotbought 91×51.6%
Opening Roundsbought 85×52.9%
Superior Cooldownbought 83×50.6%
Compress Cooldownbought 81×51.9%
Headshot Boosterbought 74×51.4%
Headhunterbought 69×52.2%
Stamina Masterybought 67×46.3%
Sprint Bootsbought 66×54.5%
Mystic Expansionbought 48×43.8%
Stalkerbought 45×51.1%
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