
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Mystic Burstbought 63×49.2%
Superior Durationbought 60×51.7%
Quicksilver Reloadbought 56×51.8%
Torment Pulsebought 56×50.0%
Gritbought 48×47.9%
Compress Cooldownbought 46×52.2%
Sprint Bootsbought 44×50.0%
Trophy Collectorbought 42×54.8%
Superior Cooldownbought 40×50.0%
Duration Extenderbought 34×47.1%
Scourgebought 33×57.6%
Spirit Shieldingbought 31×48.4%
1
1
2
3
1
4
4
4
4
2
1
2
3
3