
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Enchanter's Emblembought 180×57.2%
Mystic Vulnerabilitybought 177×55.9%
Extra Regenbought 176×58.0%
Escalating Exposurebought 176×56.3%
Spirit Lifestealbought 156×55.8%
Healbanebought 152×60.5%
Spiritual Overflowbought 149×58.4%
Debuff Reducerbought 139×61.9%
Extra Spiritbought 138×52.2%
Unstoppablebought 132×59.8%
Surge of Powerbought 127×52.0%
Arcane Surgebought 86×58.1%
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