
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Escalating Exposurebought 446×59.6%
Monster Roundsbought 405×58.5%
Spirit Lifestealbought 390×59.7%
Toxic Bulletsbought 385×60.8%
Enchanter's Emblembought 339×59.3%
Healbanebought 332×59.6%
Mystic Vulnerabilitybought 308×60.1%
Suppressorbought 289×60.2%
Extra Regenbought 260×59.2%
Extra Spiritbought 238×59.2%
Unstoppablebought 225×58.7%
Surge of Powerbought 210×63.8%
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