
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Mystic Burstbought 49×34.7%
Healing Ritebought 45×42.2%
Spirit Strikebought 43×37.2%
Spirit Resiliencebought 43×39.5%
Extra Staminabought 42×31.0%
Echo Shardbought 41×31.7%
Extra Regenbought 40×42.5%
Sprint Bootsbought 37×35.1%
Extra Spiritbought 35×37.1%
Improved Spiritbought 34×35.3%
Melee Lifestealbought 34×44.1%
Extra Healthbought 34×41.2%
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