
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Extra Staminabought 70×48.6%
Mystic Shotbought 61×45.9%
Headshot Boosterbought 59×40.7%
Fortitudebought 58×51.7%
Compress Cooldownbought 55×45.5%
Extra Healthbought 55×52.7%
Headhunterbought 54×42.6%
Hollow Pointbought 51×41.2%
High-Velocity Roundsbought 51×47.1%
Opening Roundsbought 50×44.0%
Superior Cooldownbought 48×41.7%
Mystic Burstbought 41×41.5%
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