
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Mystic Expansionbought 77×57.1%
Superior Cooldownbought 71×60.6%
Torment Pulsebought 66×57.6%
Mystic Burstbought 65×53.8%
Compress Cooldownbought 46×54.3%
Warp Stonebought 46×60.9%
Cold Frontbought 44×47.7%
Improved Spiritbought 43×58.1%
Extra Spiritbought 42×54.8%
Dispel Magicbought 40×65.0%
Tankbusterbought 39×53.8%
Melee Lifestealbought 38×60.5%
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