
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Restorative Shotbought 70×55.7%
Compress Cooldownbought 68×54.4%
Extra Staminabought 65×52.3%
Rebuttalbought 53×49.1%
Spirit Lifestealbought 46×60.9%
Spirit Resiliencebought 42×54.8%
Stamina Masterybought 39×53.8%
Toxic Bulletsbought 33×42.4%
Warp Stonebought 32×46.9%
Superior Durationbought 31×64.5%
Leechbought 29×62.1%
Duration Extenderbought 29×65.5%
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