
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Mystic Shotbought 96×53.1%
Restorative Shotbought 88×46.6%
Superior Cooldownbought 86×52.3%
Torment Pulsebought 79×50.6%
Melee Lifestealbought 78×51.3%
Spirit Strikebought 71×47.9%
Compress Cooldownbought 58×53.4%
Extra Staminabought 50×54.0%
Mystic Burstbought 45×62.2%
Spirit Snatchbought 44×45.5%
Cold Frontbought 40×50.0%
Mystic Vulnerabilitybought 40×57.5%
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