
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Rapid Roundsbought 374×55.9%
Swift Strikerbought 362×56.6%
Burst Firebought 314×58.3%
Bullet Resist Shredderbought 273×59.0%
Extra Healthbought 266×54.5%
Bullet Lifestealbought 230×59.1%
Fortitudebought 215×57.7%
Extra Spiritbought 203×57.6%
Sprint Bootsbought 185×61.6%
Surge of Powerbought 183×57.4%
Tesla Bulletsbought 176×55.1%
Enduring Speedbought 162×63.0%
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