
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Arcane Surgebought 193×51.3%
Surge of Powerbought 192×51.6%
Escalating Exposurebought 181×53.0%
Enchanter's Emblembought 178×50.6%
Extra Staminabought 178×53.4%
Healbanebought 170×51.2%
Spirit Shieldingbought 158×53.8%
Gritbought 157×52.9%
Compress Cooldownbought 146×51.4%
Spiritual Overflowbought 141×58.9%
Mystic Vulnerabilitybought 140×47.1%
Extra Spiritbought 135×56.3%
3
3
1
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3
2
1
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1