
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Rapid Roundsbought 29×79.3%
Spirit Lifestealbought 29×79.3%
Mystic Regenerationbought 29×79.3%
Radiant Regenerationbought 29×79.3%
Extra Chargebought 29×79.3%
Rapid Rechargebought 28×78.6%
Extra Spiritbought 27×77.8%
Burst Firebought 27×77.8%
Escalating Exposurebought 27×77.8%
Restorative Shotbought 27×81.5%
Improved Spiritbought 26×76.9%
Mystic Vulnerabilitybought 26×76.9%
3
3
2
2
1
4
2
2
3
1
1
4
4
4
3