
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Torment Pulsebought 117×52.1%
Mystic Burstbought 110×55.5%
Sprint Bootsbought 110×50.9%
Quicksilver Reloadbought 102×55.9%
Duration Extenderbought 98×54.1%
Superior Durationbought 87×52.9%
Compress Cooldownbought 84×51.2%
Superior Cooldownbought 83×56.6%
Fleetfootbought 72×52.8%
Enduring Speedbought 63×46.0%
Mystic Vulnerabilitybought 60×48.3%
Escalating Exposurebought 55×60.0%
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