
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Cold Frontbought 47×59.6%
Spirit Strikebought 46×58.7%
Spirit Snatchbought 44×59.1%
Torment Pulsebought 42×64.3%
Arctic Blastbought 40×62.5%
Superior Cooldownbought 37×64.9%
Enduring Speedbought 36×69.4%
Sprint Bootsbought 35×62.9%
Melee Lifestealbought 34×47.1%
Improved Spiritbought 31×67.7%
Extra Spiritbought 29×72.4%
Veil Walkerbought 27×66.7%
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