
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Swift Strikerbought 219×52.5%
Extra Spiritbought 217×52.1%
Surge of Powerbought 209×54.1%
Rapid Roundsbought 201×51.7%
Fury Trancebought 169×58.6%
Burst Firebought 168×52.4%
Bullet Lifestealbought 150×58.0%
Active Reloadbought 147×53.7%
Slowing Hexbought 121×50.4%
Titanic Magazinebought 108×58.3%
Extended Magazinebought 99×54.5%
Silencerbought 97×73.2%
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