
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Mystic Vulnerabilitybought 74×52.7%
Spirit Lifestealbought 72×54.2%
Escalating Exposurebought 68×54.4%
Improved Spiritbought 67×52.2%
Compress Cooldownbought 66×51.5%
Extra Spiritbought 63×50.8%
Superior Cooldownbought 59×50.8%
Spirit Shredderbought 58×53.4%
Mystic Expansionbought 51×56.9%
Greater Expansionbought 51×54.9%
Boundless Spiritbought 41×61.0%
Toxic Bulletsbought 41×53.7%
1
1
3
3
2
1
4
1
3
3
4
4
2
2