
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Monster Roundsbought 456×59.4%
Fleetfootbought 430×62.8%
Spirit Lifestealbought 401×58.6%
Improved Spiritbought 325×60.6%
Healbanebought 320×60.3%
Mystic Vulnerabilitybought 310×59.7%
Enduring Speedbought 302×57.9%
Duration Extenderbought 281×60.5%
Boundless Spiritbought 257×58.4%
Superior Durationbought 253×59.3%
Rapid Rechargebought 247×59.9%
Suppressorbought 246×58.5%
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