
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Burst Firebought 83×75.9%
Rapid Roundsbought 66×74.2%
Swift Strikerbought 66×75.8%
Bullet Lifestealbought 59×71.2%
Ricochetbought 56×75.0%
Active Reloadbought 47×72.3%
Slowing Bulletsbought 45×82.2%
Vampiric Burstbought 45×73.3%
Fury Trancebought 45×73.3%
Cultist Sacrificebought 43×72.1%
Titanic Magazinebought 43×72.1%
Fleetfootbought 39×66.7%
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