
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Improved Spiritbought 49×55.1%
Spirit Lifestealbought 48×56.3%
Toxic Bulletsbought 43×62.8%
Extra Spiritbought 36×44.4%
Ricochetbought 35×71.4%
Rapid Roundsbought 32×56.3%
Spirit Shredderbought 32×65.6%
Quicksilver Reloadbought 27×63.0%
Leechbought 27×74.1%
Rapid Rechargebought 26×61.5%
Boundless Spiritbought 26×57.7%
Spirit Rendbought 26×65.4%
3
2
2
1
2
4
2
3
1
1
1
3
3
4