
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Torment Pulsebought 304×48.7%
Melee Lifestealbought 303×48.8%
Spirit Strikebought 296×48.6%
Enduring Speedbought 294×49.0%
Cold Frontbought 292×49.3%
Spirit Snatchbought 275×49.8%
Sprint Bootsbought 259×51.0%
Lifestrikebought 257×49.4%
Stalkerbought 230×49.6%
Superior Cooldownbought 208×59.1%
Transcendent Cooldownbought 177×60.5%
Arctic Blastbought 168×52.4%
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