
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Guardian Wardbought 129×56.6%
Extra Chargebought 121×55.4%
Divine Barrierbought 112×57.1%
Improved Spiritbought 100×52.0%
Boundless Spiritbought 93×59.1%
Cursed Relicbought 89×61.8%
Sprint Bootsbought 86×50.0%
Extra Spiritbought 85×50.6%
Trophy Collectorbought 77×48.1%
Scourgebought 71×59.2%
Gritbought 69×49.3%
High-Velocity Roundsbought 66×47.0%
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