
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Extra Chargebought 160×50.6%
Healing Boosterbought 151×52.3%
Arcane Surgebought 135×51.9%
High-Velocity Roundsbought 114×53.5%
Superior Durationbought 113×54.9%
Guardian Wardbought 108×50.0%
Improved Spiritbought 98×55.1%
Trophy Collectorbought 92×53.3%
Opening Roundsbought 90×52.2%
Decaybought 83×51.8%
Greater Expansionbought 76×57.9%
Gritbought 76×48.7%
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