
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Extra Chargebought 274×45.3%
Rapid Rechargebought 273×45.1%
Improved Spiritbought 272×45.2%
Extra Spiritbought 268×45.1%
Greater Expansionbought 258×44.2%
Boundless Spiritbought 254×46.9%
Enchanter's Emblembought 254×44.1%
Mystic Expansionbought 229×45.4%
Veil Walkerbought 219×46.6%
Superior Durationbought 173×50.9%
Monster Roundsbought 163×48.5%
Superior Cooldownbought 148×60.8%
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