
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Torment Pulsebought 90×57.8%
Enduring Speedbought 89×58.4%
Sprint Bootsbought 87×59.8%
Mystic Burstbought 86×59.3%
Fleetfootbought 85×56.5%
Mystic Vulnerabilitybought 78×59.0%
Extra Spiritbought 74×52.7%
Hollow Pointbought 72×59.7%
Healing Boosterbought 71×54.9%
Improved Spiritbought 69×52.2%
Spirit Resiliencebought 64×56.3%
Restorative Shotbought 64×57.8%
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