
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Extra Chargebought 180×46.7%
Extra Spiritbought 145×46.9%
Rapid Rechargebought 120×45.8%
Swift Strikerbought 117×47.9%
Long Rangebought 113×46.9%
Rapid Roundsbought 107×46.7%
Quicksilver Reloadbought 102×49.0%
Improved Spiritbought 100×43.0%
Enchanter's Emblembought 93×44.1%
Sharpshooterbought 92×47.8%
Battle Vestbought 87×49.4%
Extra Staminabought 87×52.9%
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