
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Extra Chargebought 215×50.7%
Enchanter's Emblembought 208×51.0%
Mystic Vulnerabilitybought 175×51.4%
Rapid Rechargebought 173×49.7%
Extra Spiritbought 171×52.0%
Improved Spiritbought 149×51.0%
Sprint Bootsbought 149×48.3%
Mystic Shotbought 144×48.6%
Enduring Speedbought 144×47.9%
Spirit Shredderbought 143×48.3%
Headshot Boosterbought 142×50.7%
Hollow Pointbought 138×47.8%
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