
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Radiant Regenerationbought 97×50.5%
Spirit Lifestealbought 95×51.6%
Mystic Regenerationbought 95×50.5%
Leechbought 84×56.0%
Healing Boosterbought 68×52.9%
Bullet Lifestealbought 59×52.5%
Extra Regenbought 51×54.9%
Recharging Rushbought 47×44.7%
Greater Expansionbought 43×44.2%
Berserkerbought 43×60.5%
Mystic Expansionbought 42×50.0%
Spellslingerbought 40×60.0%
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