
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Restorative Shotbought 50×68.0%
Extra Staminabought 44×70.5%
Improved Spiritbought 38×73.7%
Heroic Aurabought 37×73.0%
Echo Shardbought 35×74.3%
Extra Spiritbought 34×76.5%
Toxic Bulletsbought 33×66.7%
Stamina Masterybought 32×71.9%
Mystic Shotbought 28×89.3%
Boundless Spiritbought 26×69.2%
Arcane Surgebought 25×68.0%
Gritbought 23×56.5%
1
1
2
3
3
3
4
2
2
2
3
4
4
1