
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Tesla Bulletsbought 150×44.7%
Quicksilver Reloadbought 138×45.7%
Toxic Bulletsbought 131×45.0%
Mercurial Magnumbought 131×48.1%
Spirit Lifestealbought 128×43.8%
Restorative Shotbought 124×46.8%
Burst Firebought 121×45.5%
Bullet Lifestealbought 101×47.5%
Leechbought 101×47.5%
Enchanter's Emblembought 98×42.9%
Rapid Roundsbought 95×41.1%
Improved Spiritbought 82×46.3%
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