
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Guardian Wardbought 112×50.9%
Mystic Expansionbought 106×52.8%
Trophy Collectorbought 103×53.4%
Compress Cooldownbought 102×51.0%
Superior Cooldownbought 102×54.9%
Divine Barrierbought 99×54.5%
Sprint Bootsbought 94×51.1%
Extra Staminabought 86×52.3%
Healing Ritebought 85×49.4%
Greater Expansionbought 61×60.7%
Extra Spiritbought 60×38.3%
Enchanter's Emblembought 56×46.4%
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