
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Extra Staminabought 58×62.1%
Mystic Expansionbought 52×65.4%
Mystic Slowbought 51×66.7%
Extra Chargebought 51×64.7%
Compress Cooldownbought 48×72.9%
Mystic Vulnerabilitybought 47×68.1%
Enduring Speedbought 46×65.2%
Suppressorbought 40×70.0%
Heroic Aurabought 40×62.5%
Enchanter's Emblembought 38×63.2%
Monster Roundsbought 36×55.6%
Greater Expansionbought 35×62.9%
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